{"id":986,"date":"2024-03-28T22:02:48","date_gmt":"2024-03-28T22:02:48","guid":{"rendered":"https:\/\/pc-keeper.tech\/index.php\/2024\/03\/28\/generative-ai-for-computer-graphics\/"},"modified":"2024-03-28T22:02:48","modified_gmt":"2024-03-28T22:02:48","slug":"generative-ai-for-computer-graphics","status":"publish","type":"post","link":"https:\/\/pc-keeper.tech\/index.php\/2024\/03\/28\/generative-ai-for-computer-graphics\/","title":{"rendered":"Generative AI for Computer Graphics"},"content":{"rendered":"<p> [ad_1]<br \/>\n<\/p>\n<div style=\"font-family: Open Sans, sans-serif; position: relative; overflow: hidden;\">\n<h3>Important Dates<\/h3>\n<p data-pm-slice=\"1 1 []\">Publication: March\/April 2025<\/p>\n<hr\/>\n<p><span style=\"font-weight: 400;\">We invite submissions for a special issue on <\/span><i><span style=\"font-weight: 400;\">Generative AI for Computer Graphics<\/span><\/i><span style=\"font-weight: 400;\">, aimed at exploring the cutting-edge advancements at the intersection of artificial intelligence and computer graphics. Generative AI techniques have revolutionized the field, enabling unprecedented creativity and realism in generating images, animations, and 3D models. This special issue seeks to showcase the latest research, methodologies, and applications in this rapidly evolving domain.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">We welcome original research contributions addressing various aspects of Generative AI for Computer Graphics, including but not limited to image synthesis, style transfer, 3D shape generation, texture synthesis, animation generation, and procedural content creation. Submissions employing novel neural network architectures, advanced optimization techniques, and innovative applications of generative models in computer graphics are particularly encouraged.<\/span><\/p>\n<p><strong>Topics are as below but are not limited to the following areas:<\/strong><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Generative techniques for realistic texture and material generation<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Style transfer techniques for artistic rendering and image manipulation<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Neural rendering methods for synthesizing photorealistic images and animations<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Procedural generation of landscapes, environments, and virtual worlds<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Interactive generative systems for creative design and content creation<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Applications of generative AI in spatial computing (AR\/VR) experiences<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Differentiable rendering and its applications<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Control, editability and explainability of Generative AI methods in related applications<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Physics informed techniques to simulate \u00a0hair, cloth, fluids, and other phenomenon<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">AI assisted sampling, denoising, path-guiding for rendering<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Use of AI for deformation and animation<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Character control and facial animation<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Digital twins, Avatars and other synthetic data generation techniques<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Applications of generative AI to cinematography, layout, image and sequence editing<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Ethical considerations and implications of generative AI in computer graphics<\/li>\n<\/ul>\n<p>\u00a0<\/p>\n<hr\/>\n<h3>Submission Guidelines<\/h3>\n<p><span style=\"font-weight: 400;\">For author information and guidelines on submission criteria, visit the<\/span> <span style=\"font-weight: 400;\">Author\u2019s Information<\/span><span style=\"font-weight: 400;\"> page. Please submit papers through the<\/span> <span style=\"font-weight: 400;\">ScholarOne system <\/span><span style=\"font-weight: 400;\">\u00a0and be sure to select the special issue or special section name. Manuscripts should not be published or currently submitted for publication elsewhere. Please submit only full papers intended for review, not abstracts, to the ScholarOne portal. If requested, abstracts should be sent by email to the guest editors directly.<\/span><\/p>\n<hr\/>\n<h3>Questions?<\/h3>\n<p><strong>Contact the guest editors at <span style=\"font-weight: 400;\"><strong>cga2-2025@computer.org<\/strong>.<\/span><\/strong><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Rajesh Sharma <\/span><span style=\"font-weight: 400;\">(lead guest editor)<\/span><span style=\"font-weight: 400;\">, ETH Zurich, Switzerland<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Tomasz Bednarz, NVIDIA, USA<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Doug Roble, Meta, USA<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Vinicius Azevedo, Disney Research Studios, USA<\/span><\/li>\n<\/ul><\/div>\n<p>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/www.computer.org\/digital-library\/magazines\/cg\/cfp-generative-ai-for-computer-graphics\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] Important Dates Publication: March\/April 2025 We invite submissions for a special issue on Generative AI for Computer Graphics, aimed&hellip;<\/p>\n","protected":false},"author":1,"featured_media":987,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[486,703,756],"tags":[],"class_list":["post-986","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-call-for-papers","category-call-for-papers-filter-post","category-cfp-cga"],"_links":{"self":[{"href":"https:\/\/pc-keeper.tech\/index.php\/wp-json\/wp\/v2\/posts\/986","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/pc-keeper.tech\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pc-keeper.tech\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pc-keeper.tech\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/pc-keeper.tech\/index.php\/wp-json\/wp\/v2\/comments?post=986"}],"version-history":[{"count":0,"href":"https:\/\/pc-keeper.tech\/index.php\/wp-json\/wp\/v2\/posts\/986\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pc-keeper.tech\/index.php\/wp-json\/wp\/v2\/media\/987"}],"wp:attachment":[{"href":"https:\/\/pc-keeper.tech\/index.php\/wp-json\/wp\/v2\/media?parent=986"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pc-keeper.tech\/index.php\/wp-json\/wp\/v2\/categories?post=986"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pc-keeper.tech\/index.php\/wp-json\/wp\/v2\/tags?post=986"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}